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Godot Skill — DSH Plugin for DeepSeek Harness
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dsh-godot-skill

Godot Skill

Godot Engine 4.x full-stack game development skill for DeepSeek Harness (DSH). A host plugin that registers the `godot-4-development` skill — covering renderers, 2D/3D graphics & physics, GDScript/C#, shaders, audio, input, navigation, networking, i18n, GUI, animation, file formats, mobile/XR and ex

The plugin will be installed here. Keep web if you are unsure.

npx -y @deepseek-ai/dsh plugin --profile web add github:akira399/dsh-godot-skill#393cec166392d2d8aeee2452ef6b82a622e5202a
READMECompatibilityVersions

Description

Godot Engine 4.x full-stack game development skill for DeepSeek Harness (DSH). A host plugin that registers the `godot-4-development` skill — covering renderers, 2D/3D graphics & physics, GDScript/C#, shaders, audio, input, navigation, networking, i18n, GUI, animation, file formats, mobile/XR and exporting — so any session can load it via the `skill` tool.

Compatibility and provenance

Godot Skill is published as dsh-godot-skill and currently resolves to version 1.0.0. The Hub verifies its manifest and preserves the exact installation source for reproducible installs.

DSH compatibility
*
Runtime surfaces
any
Release source
github
Registry updated
8/27/2026

Versions

1.0.0stable
8/27/2026

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License
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Source
github
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README

dsh-godot-skill

Godot Engine 4.x 全栈游戏开发技能插件 for DeepSeek Harness(DSH)。

安装后,插件在激活时把仓库内自带的 godot-4-development 技能注册为运行时技能 —— 任何会话都可以通过 skill 工具加载它,让 AI 独立完成 Godot 游戏的规划、搭建、编码、调试、优化与导出。

技能内容

依据 Godot 官方特性列表(简体中文)整理并补充实现细节:

  • 核心概念:节点 / 场景 / 资源 / 信号 / 组
  • 渲染器选型:Forward+ / Mobile / Compatibility(GL)
  • 特性 → 实现速查(20 个领域):平台与导出、编辑器、2D/3D 图形与工具与物理、着色器、GDScript/C#/GDExtension、音频、导入、输入、导航、网络、国际化、窗口与 OS、移动端/XR、GUI、动画、文件格式、杂项(Movie Maker、无头服务器、CI)
  • 完整开发工作流:设计决策 → 项目脚手架 → 核心玩法原型 → 内容实现 → 打磨与性能 → 测试调试 → 导出发布
  • 代码模板与错误排查表:玩家移动、相机跟随、生成、HTTP、暂停、存档、ENet 联机、常见错误速查

安装(官方路径)

npx -p @deepseek-ai/dsh dsh plugin --profile web add github:akira399/dsh-godot-skill

安装完成后重启 DSH(重新运行 dsh web)。重启后会话技能目录中即出现 godot-4-development。

使用

插件生效后,会话中会提示可用技能 godot-4-development。直接说:

用 godot-4-development 技能帮我做一个 2D 平台跳跃游戏

AI 会先加载技能,再按技能内的工作流与 API 速查完成开发。

验证

pnpm verify

检查:插件语法、技能文件完整性、运行时注册行为(mock ctx 断言)。

文件结构

dsh-godot-skill/
├── package.json          # cordis 插件清单(dsh.bundle.patch → cordis.patch.yml)
├── cordis.patch.yml      # 配置层:把插件挂进 profile 的 host 组合
├── lib/index.js          # Host 插件:读取 SKILL.md 并注册为运行时技能
├── .dsh/skills/godot-4-development/SKILL.md   # 技能本体(frontmatter + 正文)
├── scripts/verify.mjs    # 验证脚本
└── README.md / LICENSE

许可

MIT © 2026 dsh-godot-skill contributors

Godot 官方文档内容版权归 Godot 社区所有(CC BY 3.0),本插件仅整理引用。