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Voice Announcer — DSH Plugin for DeepSeek Harness
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dsh-voice-announcer

Voice Announcer

End-of-conversation voice announcement: session name + turn count + result (edge-tts streaming / SAPI)

The plugin will be installed here. Keep web if you are unsure.

npx -y @deepseek-ai/dsh plugin --profile web add dsh-voice-announcer@0.1.11
READMECompatibilityVersions

Compatibility and provenance

Voice Announcer is published as dsh-voice-announcer and currently resolves to version 0.1.11. The Hub verifies its manifest and preserves the exact installation source for reproducible installs.

DSH compatibility
*
Runtime surfaces
web
Release source
npm
Registry updated
9/11/2026

Versions

0.1.11stable
9/11/2026
0.1.10
stable
9/10/2026
0.1.9stable
9/9/2026
Show 9 more versionsCollapse versions
0.1.8stable
9/4/2026
0.1.7stable
9/3/2026
0.1.6stable
8/29/2026
0.1.5stable
8/28/2026
0.1.4stable
8/28/2026
0.1.3stable
8/28/2026
0.1.1stable
8/28/2026
0.1.0stable
8/27/2026
0.0.1stable
8/27/2026

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Latest
0.1.11
DSH
*
HMR
Process restart
Tree shaking
Safe tree shaking not declared
Unpacked size
205.4 kB
Files
18
Surface
web
License
BSD-3-Clause
Source
npm
GitHub
★ 0
Weekly downloads
0
Last push
9/11/2026
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README

dsh-voice-announcer

English | 简体中文

A voice announcement plugin for DSH (DeepSeek Harness). It listens for each session's turn/end event and speaks the session title, round number, and outcome — so you know which conversation finished and whether it encountered an error, without watching the screen.

Features

  • Clear announcements — Session title: Round N ended, with dedicated copy for errors, aborts, truncation, and interruptions
  • Per-session voices — each session is assigned a Chinese voice from your checked pool (all 14 by default), rotating by index so new sessions differ; the assignment is fixed and persists across restarts
  • Voice filtering — check any subset of the 14 Chinese voices in the settings UI; checking one voice means every session uses that single voice
  • Subagent control — subagent sessions are silent by default; enable them with one toggle
  • Live reading — while a reply streams in, sentences are spoken as they complete (edge-tts, sentence-buffered, pre-synthesized for gapless playback); optionally restrict to the currently active session only, with catch-up jumping when the reading falls behind
  • Web settings UI — configure everything in Settings → Plugin configuration; changes apply live, no config-file editing
  • Voice preview — every voice row has a "Preview" button that synthesizes a sample with the current rate and pitch
  • Two engines — edge-tts (neural voices, requires network) or sapi (offline Windows voices)
  • Streaming playback — audio plays as it is synthesized (no temp files, no conversion); the first syllable arrives within ~0.6s
  • Concurrency-safe — each announcement is independent; concurrent sessions never drop or interfere with announcements

Install

dsh plugin --profile web add dsh-voice-announcer

The edge-tts engine is built into the plugin (zero third-party npm dependencies).

Other dependencies

  • ffplay (streaming playback for edge-tts mode): winget install ffmpeg (bundles ffplay)
  • Node.js ≥ 22 (edge-tts mode; the built-in WebSocket client requires no external packages)
  • Windows (SAPI engine)

Configuration

Option 1: Web settings UI (recommended)

Open Settings → Plugin configuration → Voice announcement in the sidebar. Edits are applied live after saving.

Option 2: Config file

Append the following to ~/.dsh/profiles/<profile>/cordis.patch.yml:

- id: dsh-voice-announcer
  config:
    enabled: true
    engine: edge-tts        # edge-tts / sapi
    voices: []               # [] = all Chinese voices (default); or a list, e.g. [zh-CN-XiaoxiaoNeural, zh-CN-YunxiNeural]
    overlapLive: true         # sessions with different voices read aloud simultaneously (default); set false for a single global queue
    announceCompleted: true
    announceError: true
    announceSubagent: false  # announce subagent sessions too
    announceWait: true       # speak when a session waits for you (question / plan review / approval request)
    liveRead: true           # live-read replies as they stream in (edge-tts only)
    liveReadActiveOnly: false # live-read only the currently active session
    liveReadMaxQueue: 5      # catch-up jump threshold (pending sentences)

Options

OptionDefaultDescription
enabledtrueMaster switch
engineedge-ttsEngine; voice/rate/pitch controls are disabled when sapi is selected
voices[]Voice pool (edge-tts Chinese voices). New sessions pick one by round-robin index from this pool and keep it. Empty = all 14 Chinese voices (default); one entry = every session uses that single voice
rate+0%Speech rate (edge-tts), slider -50% ~ +50%
pitch+0HzSpeech pitch (edge-tts), slider -50Hz ~ +50Hz
announceCompletedtrueAnnounce normal completion
announceErrortrueAnnounce errors, aborts, and truncations
announceSubagentfalseAnnounce subagent sessions too
announceWaittrueSpeak when a session pauses waiting for you: it asks a question, presents a plan for review, or requests approval
liveReadtrueLive-read replies sentence by sentence while they stream (edge-tts only)
liveReadActiveOnlyfalseLive-read only the currently active session (the browser reports it)
overlapLivetrueOverlap live-reading across sessions: on (default) = sessions with different voices can speak simultaneously (same session still serial); off = one session speaks at a time (global queue)
liveReadMaxQueue5Catch-up jump: when the pending queue exceeds this many sentences, drop the stale ones and jump to the latest content

Voices (edge-tts, 14 Chinese voices)

All voices are Chinese (Mandarin / dialects / Cantonese / Taiwanese) — every edge-tts voice can also read English text, so mixed content works.

GroupVoices
Mandarin (zh-CN)Xiaoxiao · Xiaoyi · Yunxi · Yunyang · Yunjian · Yunxia
Dialects (zh-CN)Xiaobei (Liaoning) · Xiaoni (Shaanxi)
Cantonese (zh-HK)HiuGaai · HiuMaan · WanLung
Taiwanese (zh-TW)HsiaoChen · HsiaoYu · YunJhe

Per-session assignment: a new session (the first time it is read aloud) is assigned the voice at index allocationCount % voices.length of your checked pool, then keeps it permanently (persisted to voice-announcer-session-voices.json). Changing the filter only affects future assignments — existing sessions keep their voice, and the modulo keeps new sessions aligned to the new list length.

Behavior

  • Subagent sessions are not announced by default (enable via announceSubagent)
  • Each session keeps its assigned voice until the session ends; a session that already spoke before an upgrade keeps its previous single-voice behavior
  • Live reading overlaps across sessions by default — sessions with different voices can read aloud simultaneously (same session stays serial). Set overlapLive to false to fall back to a single global queue (one session speaks at a time)
  • Each announcement is synthesized and streamed straight to the player — no temp files, no conversion; if ffplay is missing it falls back to SAPI
  • When a session pauses waiting for you — it asks a question, presents a plan for review, or requests approval — a prompt is spoken with that session's voice, interrupting only that session's live reading (control via announceWait)
  • Error messages are included (truncated to 60 characters); aborts distinguish "by you" from "by the parent agent"

Development

# Build the host (requires the tsc from a DSH source checkout)
DSH_CHECKOUT=<path-to-dsh-harness> bash scripts/build.sh
# Build the client (web settings card)
npx tsdown

Changelog

  • 0.1.7 — Performance fix: the session-title lookup no longer calls sessionProjections.snapshot(), which synchronously folds the entire event log of a huge session (millions of events × every registered projection key) and can freeze the DSH web server for seconds to minutes. Titles are now read with a lightweight reverse scan for the latest session/title event.

License

BSD-3-Clause