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dsh-ue-asset

Ue Asset

DeepSeek Harness plugin: browse, preview and export Unreal Engine 4/5 assets from local PAK archives through CUE4Parse.

The plugin will be installed here. Keep web if you are unsure.

npx -y @deepseek-ai/dsh plugin --profile web add dsh-ue-asset@0.1.8
READMECompatibilityVersions

Compatibility and provenance

Ue Asset is published as dsh-ue-asset and currently resolves to version 0.1.8. The Hub verifies its manifest and preserves the exact installation source for reproducible installs.

DSH compatibility
*
Runtime surfaces
web
Release source
npm
Registry updated
11/4/2026

Versions

0.1.8stable
11/2/2026
0.1.7stable
10/31/2026
0.1.6stable
10/31/2026
Show 6 more versionsCollapse versions
0.1.5stable
10/31/2026
0.1.4stable
10/30/2026
0.1.3stable
10/30/2026
0.1.2stable
10/27/2026
0.1.1stable
10/27/2026
0.1.0stable
10/27/2026

Related plugins

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Latest
0.1.8
DSH
*
HMR
Process restart
Tree shaking
Safe tree shaking not declared
Unpacked size
31.2 MB
Files
23
Surface
web
License
MIT
Source
npm
GitHub
★ 0
Weekly downloads
1,189
Last push
11/1/2026
View source ↗Project homepage ↗
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README

dsh-ue-asset

DeepSeek Harness bundle for dsh-ue-asset — browse, preview and export Unreal Engine 4/5 cooked assets straight out of local PAK archives (CUE4Parse).

  • Host (index.js): owns one ueasset serve child process, registers 17 uea_* tools and exposes /ue-asset/api/* on the DSH web server.
  • Client (client.js): right-sidebar browser/preview tab, settings section, job bar, and native tool cards for every uea_* call.

View image View image View image

Install

Prebuilt bundle (recommended — it carries dist/ueasset.exe):

dsh plugin --profile desktop add https://github.com/Sumcam-L/dsh-ue-asset/releases/latest/download/dsh-ue-asset.tgz

or from npm:

dsh plugin --profile desktop add dsh-ue-asset

Either way, add "dsh-ue-asset" to dsh.profile.bundles in the profile's package.json and restart DSH.

Installing from a checkout (the plugin has to find the built CLI):

dsh plugin --profile desktop add "github:Sumcam-L/dsh-ue-asset#path:/plugin"

A git install only receives the plugin/ directory, so build the CLI first (dotnet publish src/DshUeAsset.Cli -c Dist -r win-x64 -o dist) or point exePath at an already-published ueasset.exe.

Row config (all optional)

- insert:
    - id: ue-asset
      name: 'dsh-ue-asset'
      config:
        configPath: C:/Users/you/AppData/Local/dsh-ue-asset/config.json
        exePath: E:/WorkSpace/Tools/dsh-ue-asset/src/DshUeAsset.Cli/bin/Release/net10.0/ueasset.dll
        dotnetPath: C:/Program Files/dotnet/dotnet.exe

Defaults: config from %LOCALAPPDATA%\dsh-ue-asset\config.json; the newest ueasset*.exe in <package>/dist (flat install) or the repo's dist (checkout), otherwise the Release DLL built by dotnet build.

Requirements

Windows x64. Oodle (oo2core_9_win64.dll) is Epic-proprietary and is not bundled — the settings page has a Download button that fetches it once, or point oodleLibrary at a copy you already have.